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"Eighth Edition" (342)

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Fleeting Image
Fleeting Image 2Blue (3)
Creature — Illusion (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Blue: Return Fleeting Image to its owner's hand.

Eighth Edition (Rare)
Flight
Flight Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Eighth Edition (Common)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Eighth Edition (Rare)
Fodder Cannon
Fodder Cannon 4 (4)
Artifact

4, Tap, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Eighth Edition (Uncommon)
Foratog
Foratog 2Green (3)
Creature — Atog (1/2)

Green, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Eighth Edition (Uncommon)
Forest
Forest (0)
Basic Land — Forest

Eighth Edition (Land)
Fugitive Wizard
Fugitive Wizard Blue (1)
Creature — Human Wizard (1/1)

Eighth Edition (Common)
Fungusaur
Fungusaur 3Green (4)
Creature — Fungus Dinosaur (2/2)

Whenever Fungusaur is dealt damage, put a +1/+1 counter on it.

Eighth Edition (Rare)
Furnace of Rath
Furnace of Rath 1RedRedRed (4)
Enchantment

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Eighth Edition (Rare)
Fyndhorn Elder
Fyndhorn Elder 2Green (3)
Creature — Elf Druid (1/1)

Tap: Add GreenGreen.

Eighth Edition (Uncommon)
Gaea's Herald
Gaea's Herald 1Green (2)
Creature — Elf (1/1)

Creature spells can't be countered.

Eighth Edition (Rare)
Giant Badger
Giant Badger 1GreenGreen (3)
Creature — Badger (2/2)

Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

Eighth Edition (Common)
Giant Cockroach
Giant Cockroach 3Black (4)
Creature — Insect (4/2)

Eighth Edition (Common)
Giant Growth
Giant Growth Green (1)
Instant

Target creature gets +3/+3 until end of turn.

Eighth Edition (Common)
Giant Octopus
Giant Octopus 3Blue (4)
Creature — Octopus (3/3)

Eighth Edition (Common)
Giant Spider
Giant Spider 3Green (4)
Creature — Spider (2/4)

Reach (This creature can block creatures with flying.)

Eighth Edition (Common)
Glorious Anthem
Glorious Anthem 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

Eighth Edition (Rare)
Glory Seeker
Glory Seeker 1White (2)
Creature — Human Soldier (2/2)

Eighth Edition (Common)
Gluttonous Zombie
Gluttonous Zombie 4Black (5)
Creature — Zombie (3/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Eighth Edition (Uncommon)
Goblin Chariot
Goblin Chariot 2Red (3)
Creature — Goblin Warrior (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Eighth Edition (Common)
Goblin Glider
Goblin Glider 1Red (2)
Creature — Goblin (1/1)

Flying

Goblin Glider can't block.

Eighth Edition (Uncommon)
Goblin King
Goblin King 1RedRed (3)
Creature — Goblin (2/2)

Other Goblins get +1/+1 and have mountainwalk.

Eighth Edition (Rare)
Goblin Raider
Goblin Raider 1Red (2)
Creature — Goblin Warrior (2/2)

Goblin Raider can't block.

Eighth Edition (Common)
Grave Pact
Grave Pact 1BlackBlackBlack (4)
Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

Eighth Edition (Rare)
Gravedigger
Gravedigger 3Black (4)
Creature — Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Eighth Edition (Common)
Grizzly Bears
Grizzly Bears 1Green (2)
Creature — Bear (2/2)

Eighth Edition (Common)
Guerrilla Tactics
Guerrilla Tactics 1Red (2)
Instant

Guerrilla Tactics deals 2 damage to any target.

When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

Eighth Edition (Uncommon)
Hammer of Bogardan
Hammer of Bogardan 1RedRed (3)
Sorcery

Hammer of Bogardan deals 3 damage to any target.

2RedRedRed: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.

Eighth Edition (Rare)
Healing Salve
Healing Salve White (1)
Instant

Choose one —

• Target player gains 3 life.

• Prevent the next 3 damage that would be dealt to any target this turn.

Eighth Edition (Common)
Hibernation
Hibernation 2Blue (3)
Instant

Return all green permanents to their owners' hands.

Eighth Edition (Uncommon)
Hill Giant
Hill Giant 3Red (4)
Creature — Giant (3/3)

Eighth Edition (Common)
Holy Day
Holy Day White (1)
Instant

Prevent all combat damage that would be dealt this turn.

Eighth Edition (Common)
Holy Strength
Holy Strength White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Eighth Edition (Common)
Honor Guard
Honor Guard White (1)
Creature — Human Soldier (1/1)

White: Honor Guard gets +0/+1 until end of turn.

Eighth Edition (Common)
Horned Troll
Horned Troll 2Green (3)
Creature — Troll (2/2)

Green: Regenerate Horned Troll.

Eighth Edition (Common)
Horned Turtle
Horned Turtle 2Blue (3)
Creature — Turtle (1/4)

Eighth Edition (Common)
Howling Mine
Howling Mine 2 (2)
Artifact

At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Eighth Edition (Rare)
Hulking Cyclops
Hulking Cyclops 3RedRed (5)
Creature — Cyclops (5/5)

Hulking Cyclops can't block.

Eighth Edition (Uncommon)
Hunted Wumpus
Hunted Wumpus 3Green (4)
Creature — Beast (6/6)

When Hunted Wumpus enters the battlefield, each other player may put a creature card from their hand onto the battlefield.

Eighth Edition (Uncommon)
Index
Index Blue (1)
Sorcery

Look at the top five cards of your library, then put them back in any order.

Eighth Edition (Common)
Inferno
Inferno 5RedRed (7)
Instant

Inferno deals 6 damage to each creature and each player.

Eighth Edition (Rare)
Inspiration
Inspiration 3Blue (4)
Instant

Target player draws two cards.

Eighth Edition (Common)
Intrepid Hero
Intrepid Hero 2White (3)
Creature — Human Soldier (1/1)

Tap: Destroy target creature with power 4 or greater.

Eighth Edition (Rare)
Intruder Alarm
Intruder Alarm 2Blue (3)
Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

Eighth Edition (Rare)
Invisibility
Invisibility BlueBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Eighth Edition (Uncommon)
Iron Star
Iron Star 1 (1)
Artifact

Whenever a player casts a red spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Island
Island (0)
Basic Land — Island

Eighth Edition (Land)
Ivory Cup
Ivory Cup 1 (1)
Artifact

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Ivory Mask
Ivory Mask 2WhiteWhite (4)
Enchantment

You have shroud. (You can't be the target of spells or abilities.)

Eighth Edition (Rare)
Jayemdae Tome
Jayemdae Tome 4 (4)
Artifact

4, Tap: Draw a card.

Eighth Edition (Rare)
Karma
Karma 2WhiteWhite (4)
Enchantment

At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.

Eighth Edition (Uncommon)
Larceny
Larceny 3BlackBlack (5)
Enchantment

Whenever a creature you control deals combat damage to a player, that player discards a card.

Eighth Edition (Rare)
Lava Axe
Lava Axe 4Red (5)
Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

Eighth Edition (Common)
Lava Hounds
Lava Hounds 2RedRed (4)
Creature — Dog (4/4)

Haste

When Lava Hounds enters the battlefield, it deals 4 damage to you.

Eighth Edition (Rare)
Lesser Gargadon
Lesser Gargadon 2RedRed (4)
Creature — Beast (6/4)

Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

Eighth Edition (Uncommon)
Lhurgoyf
Lhurgoyf 2GreenGreen (4)
Creature — Lhurgoyf (*/1+*)

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

Eighth Edition (Rare)
Lightning Blast
Lightning Blast 3Red (4)
Instant

Lightning Blast deals 4 damage to any target.

Eighth Edition (Uncommon)
Lightning Elemental
Lightning Elemental 3Red (4)
Creature — Elemental (4/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Eighth Edition (Common)
Living Terrain
Living Terrain 2GreenGreen (4)
Enchantment — Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Eighth Edition (Uncommon)
Llanowar Behemoth
Llanowar Behemoth 3GreenGreen (5)
Creature — Elemental (4/4)

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

Eighth Edition (Uncommon)
Lone Wolf
Lone Wolf 2Green (3)
Creature — Wolf (2/2)

You may have Lone Wolf assign its combat damage as though it weren't blocked.

Eighth Edition (Common)
Looming Shade
Looming Shade 2Black (3)
Creature — Shade (1/1)

Black: Looming Shade gets +1/+1 until end of turn.

Eighth Edition (Common)
Lord of the Undead
Lord of the Undead 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.

1Black, Tap: Return target Zombie card from your graveyard to your hand.

Eighth Edition (Rare)
Lure
Lure 1GreenGreen (3)
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Eighth Edition (Uncommon)
Maggot Carrier
Maggot Carrier Black (1)
Creature — Zombie (1/1)

When Maggot Carrier enters the battlefield, each player loses 1 life.

Eighth Edition (Common)
Mahamoti Djinn
Mahamoti Djinn 4BlueBlue (6)
Creature — Djinn (5/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Eighth Edition (Rare)
Mana Clash
Mana Clash Red (1)
Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Eighth Edition (Rare)
Mana Leak
Mana Leak 1Blue (2)
Instant

Counter target spell unless its controller pays 3.

Eighth Edition (Common)
Maro
Maro 2GreenGreen (4)
Creature — Elemental (*/*)

Maro's power and toughness are each equal to the number of cards in your hand.

Eighth Edition (Rare)
Master Decoy
Master Decoy 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Eighth Edition (Common)
Master Healer
Master Healer 4White (5)
Creature — Human Cleric (1/4)

Tap: Prevent the next 4 damage that would be dealt to any target this turn.

Eighth Edition (Rare)
Megrim
Megrim 2Black (3)
Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Eighth Edition (Uncommon)
Merchant of Secrets
Merchant of Secrets 2Blue (3)
Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

Eighth Edition (Common)
Merchant Scroll
Merchant Scroll 1Blue (2)
Sorcery

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

Eighth Edition (Uncommon)
Might of Oaks
Might of Oaks 3Green (4)
Instant

Target creature gets +7/+7 until end of turn.

Eighth Edition (Rare)
Millstone
Millstone 2 (2)
Artifact

2, Tap: Target player mills two cards.

Eighth Edition (Rare)
Mind Bend
Mind Bend Blue (1)
Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Eighth Edition (Rare)
Mind Rot
Mind Rot 2Black (3)
Sorcery

Target player discards two cards.

Eighth Edition (Common)
Mind Slash
Mind Slash 1BlackBlack (3)
Enchantment

Black, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

Eighth Edition (Uncommon)
Mind Sludge
Mind Sludge 4Black (5)
Sorcery

Target player discards a card for each Swamp you control.

Eighth Edition (Uncommon)
Mogg Sentry
Mogg Sentry Red (1)
Creature — Goblin Warrior (1/1)

Whenever an opponent casts a spell, Mogg Sentry gets +2/+2 until end of turn.

Eighth Edition (Rare)
Monstrous Growth
Monstrous Growth 1Green (2)
Sorcery

Target creature gets +4/+4 until end of turn.

Eighth Edition (Common)
Moss Monster
Moss Monster 3GreenGreen (5)
Creature — Elemental (3/6)

Eighth Edition (Common)
Mountain
Mountain (0)
Basic Land — Mountain

Eighth Edition (Land)
Murderous Betrayal
Murderous Betrayal BlackBlackBlack (3)
Enchantment

BlackBlack, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.

Eighth Edition (Rare)
Nantuko Disciple
Nantuko Disciple 3Green (4)
Creature — Insect Druid (2/2)

Green, Tap: Target creature gets +2/+2 until end of turn.

Eighth Edition (Common)
Natural Affinity
Natural Affinity 2Green (3)
Instant

All lands become 2/2 creatures until end of turn. They're still lands.

Eighth Edition (Rare)
Naturalize
Naturalize 1Green (2)
Instant

Destroy target artifact or enchantment.

Eighth Edition (Common)
Nausea
Nausea 1Black (2)
Sorcery

All creatures get -1/-1 until end of turn.

Eighth Edition (Common)
Nekrataal
Nekrataal 2BlackBlack (4)
Creature — Human Assassin (2/1)

First strike

When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

Eighth Edition (Uncommon)
Nightmare
Nightmare 5Black (6)
Creature — Nightmare Horse (*/*)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Nightmare's power and toughness are each equal to the number of Swamps you control.

Eighth Edition (Rare)
Noble Purpose
Noble Purpose 3WhiteWhite (5)
Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Eighth Edition (Rare)
Norwood Ranger
Norwood Ranger Green (1)
Creature — Elf Scout Ranger (1/2)

Eighth Edition (Common)
Obliterate
Obliterate 6RedRed (8)
Sorcery

This spell can't be countered.

Destroy all artifacts, creatures, and lands. They can't be regenerated.

Eighth Edition (Rare)
Ogre Taskmaster
Ogre Taskmaster 3Red (4)
Creature — Ogre (4/3)

Ogre Taskmaster can't block.

Eighth Edition (Uncommon)
Okk
Okk 1Red (2)
Creature — Goblin (4/4)

Okk can't attack unless a creature with greater power also attacks.

Okk can't block unless a creature with greater power also blocks.

Eighth Edition (Rare)
Oracle's Attendants
Oracle's Attendants 3White (4)
Creature — Human Soldier (1/5)

Tap: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.

Eighth Edition (Rare)
Orcish Artillery
Orcish Artillery 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Artillery deals 2 damage to any target and 3 damage to you.

Eighth Edition (Uncommon)
Orcish Spy
Orcish Spy Red (1)
Creature — Orc Rogue (1/1)

Tap: Look at the top three cards of target player's library.

Eighth Edition (Common)
Pacifism
Pacifism 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Eighth Edition (Common)
1234 >
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